Thursday, October 20, 2011

Design Research 1

In design class each year I bring in an assortment of reference books periodicals and other resources from my personal library. When I pass them around the students pore over them with interest. Yet each year it seems slightly less relevant because I find even myself using them less for design reference. The world of design research has changed, and I have to recognize how that plays out with my students. But I just don't think the Web is enough.

Let's start by noting that I've been designing shows and collecting research resources for a long time. Over time what used to be pilgrimages to a few specific library resources have become browsing sessions in my own studio as I have been able to acquire them. What might one expect to find in an academic theater designer's studio? I can't remember ever having visited another working scenic designer's studio, so I may not really know. The couple costumers' studios I have seen have resembled my eclectic jumble, but with more fabrics and textures, and less accumulation of dust and bits of scenic models in the corners. And they're infintely better maintained.

On one wall of my studio I have a generous library of books and periodicals on art works, architecture, historical periods, stage production, costume, scenic designs, illustration, art techniques in various media, and all things related. And I have two long file drawers of tear sheets from Smithsonian and many other magazines over the years that illustrate periods and subjects that might turn up in a play I need to design.

So how much of this do I use for scenic design? Less and less it seems, although I do still find it essential. For one, I'm designing fewer plays in a year than I once did. And I now do a tremendous amount of visual research online, as I'm sure everybody must. My library can't really compete with the volume and diversity of image resources that are readily available, or the historical and critical commentary on even the most obscure theatrical work.

When I teach design I still argue for students to collect resources. I argue first that there's too little context for online materials, and that by focusing on the visual alone, the design itself may lack conviction. I find myself struggling to avoid a pastiche of ideas when I haven't really researched a show well enough. Or sketched long enough. And in the less-is-more world of contemporary visual metaphor, what is there must be evocative and powerful. In a larger sense, the collection also becomes an anchor for one's artistic vocabulary. One's ideas are referenced to, and indebted to this collection.

Still, I have been designing for a long time. Perhaps I've not covered every period and style, but I've certainly covered some ground. I usually can connect to ideas fairly quickly, but sometimes I can't find the way in. There are still books I turn to in order to unblock - some I have been using since my grad school days.

And there always is a block, at least one - always, in every show. If not, I don't trust my design because it hasn't been proven by doubt.

For me, the books and tear files are invaluable for building my way out of the doubt. I look at pictures and wade through the resources, flagging dozens of images. As I review the flags repeatedly I catch an image idea or two or three that begin to shape a sense or feel or fragment of the environment I'm working on. That becomes the foot in the door I need.

I start pulling together the imagery. I have to force myself to sketch as I go and scratch out words and thoughts so that fleeting images and ideas don't get lost. Here an idea, there an idea, a faint and hesitant shape begins to appear, and I go back and re-read the scene. And so on - that's another essay. The sketchbook begins to fill with bits and pieces and doodles that will lead to a design.

So if I had to recommend, say 5 books, what might they be? What have been my most referenced print resources for theatrical scene designer? Check back.

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